1
Spongebob Squarepants (360)
Started by
Shyseven
, Dec 15 2008 08:51 AM
11 replies to this topic
#1
Posted 15 December 2008 - 08:51 AM
Spongebob Squarepants
by: DeZmonD
Note
-------------------------------------------------------------------------------------
x = Color X Coordinate
y = Color Y Coordinate
s = Shade
L = Length
a = Alpha
h = horizontal
v = vertical
sp = Specular
d = Default
Please follow the formula step by step.
If I do not mention a certain area / layer it is not important, Email me at dezzraven88@hotmail.com if you find there are errors in the formula or have any questions. [P.s. this is not my main account so I may take awhile to reply
Alternatively, you may refer to my forum topic at:
http://caws.ws/forum...howtopic=286154
if you have any queries or need a better reference picture
-------------------------------------------------------------------------------------
Spongebob Square Pants
Body Type (100) – Advanced options
Neck: -100, -35, 25
Chest: 5, 60, 10
Shoulder: 100, 100, 33
Abdomen: 100, 80, -35
Waist: 100, -22
Arm: 100, -100, -100
Hands: 25, 30, 18
Legs: -100, -100, -100
Feet: 100, 60, -35
Body Height – 160cm
Head Morphing
Head: 100, -100, -100
Forehead: 40, 65, -100, -5
Face Morphing
Eyebrows: -100, -100, -100, -27
Eyes: 0, 0, 0, 0, 0, 100, 0
Nose: 100, -40, 100, -100, 100, -63, -100, -100
Cheeks: All -100
Mouth: All -100
Jaw: -100 21, 100, 21, 100, 100
Ears: -100, 39, -51, 9
-------------------------------------------------------------------------------------
Steps:
1. Hair 3.
2. Mask 17. [-100s]
3. Mask 21. [-100y 100s]
4. Mask Design 39 [-100y 100s]
5. Face Paints 83, 85, 45, 27, 30. [-100y 100s]
6. Socks 1. [-20x 100y 0s 39L]
7. Socks 16.
8. Shoes 23.
9. Tops 4. Tucked. [40s]
10. Tops 5. Skin tight. Pattern 45. [70x 100y 45s 45L]
11. Bottoms 13. [85x -35y -20s]
12. 6 x Torso symbol 103. Max scale and rotate. Place them above and around his waist to form the shirt. [White]
13. 2 x Torso symbol 142. H-scale down once and use them to form his eyes. Place them on his pecs, any lower and it would be distorted as it will be on his abs. [White]
14. 2 x Torso symbol 143. H-scale down once and place them on the white balls. [Black]
15. 2 x Torso symbol 97. V-scale down once and place them in the white balls to form the iris. [-15x 100y 20s]
16. 2 x Torso lettering (Sign “.” From 1/7), it’s the full stop. Max scale and place them in the middle of the blue iris. [Black]
17. 2 x Torso lettering (Sign “E” from 2/7), it’s the one on the bottom row. H-scale up once and rotate. Place them as his eye lashes. [Black]
18. Move the 2 previous torso letterings below all the other symbols.
19. Torso symbol 111. H-scale down twice and move it down to form his nose. [Black]
20. Move torso symbol 111 behind all the other symbols.
21. Torso symbol 97. Rotate and H-scale down twice. Move it down to form the bottom of his mouth. [-100x -40y 5s]
22. Torso symbol 138. Smallest size. Rotate once. Move it to the right side of his mouth. (Your right). [-100x -40y 5s]
23. Torso symbol 138. Smallest size. Rotate 3 times. Move it to the left side of his mouth. (Your left). [-100x -40y 5s]
24. 2 x Torso lettering (Alphabet “.” From 1/17), it’s the full stop. V-scale up once and H-scale down once. Use them to form his teeth. [White]
25. Torso lettering (Sign “.” From 1/7), it’s the full stop. H-scale up once and V-scale up once. Use this to form his tongue. [100x -40y 40s]
26. Head symbol lettering. (Alphabet “o” from 2/17). H-scale down once and place it as high as possible, in the middle of his head.
27. 5 x Head symbol 103. Max V-scale, smallest H-scale. Place 3 of them vertically on his face and 2 of them horizontally to form a “+” shape.
28. 2 x Torso symbol 98. Max H-scale and smallest V-scale. Use them to form the bottom of the anchor. Remember to rotate one of them.
29. 2 x Torso lettering (“<” from Sign 1/7). H-scale down twice and rotate. Use them to form the collar of his shirt. [Black]
30. Torso lettering (“v” from Alphabet 2/7). Smallest size. Move it down to form the knot of the tie. [Red]
31. Torso symbol 99. Smallest size. Move it below the previous symbol to complete the tie. [Red]
by: DeZmonD
Note
-------------------------------------------------------------------------------------
x = Color X Coordinate
y = Color Y Coordinate
s = Shade
L = Length
a = Alpha
h = horizontal
v = vertical
sp = Specular
d = Default
Please follow the formula step by step.
If I do not mention a certain area / layer it is not important, Email me at dezzraven88@hotmail.com if you find there are errors in the formula or have any questions. [P.s. this is not my main account so I may take awhile to reply
Alternatively, you may refer to my forum topic at:
http://caws.ws/forum...howtopic=286154
if you have any queries or need a better reference picture
-------------------------------------------------------------------------------------
Spongebob Square Pants
Body Type (100) – Advanced options
Neck: -100, -35, 25
Chest: 5, 60, 10
Shoulder: 100, 100, 33
Abdomen: 100, 80, -35
Waist: 100, -22
Arm: 100, -100, -100
Hands: 25, 30, 18
Legs: -100, -100, -100
Feet: 100, 60, -35
Body Height – 160cm
Head Morphing
Head: 100, -100, -100
Forehead: 40, 65, -100, -5
Face Morphing
Eyebrows: -100, -100, -100, -27
Eyes: 0, 0, 0, 0, 0, 100, 0
Nose: 100, -40, 100, -100, 100, -63, -100, -100
Cheeks: All -100
Mouth: All -100
Jaw: -100 21, 100, 21, 100, 100
Ears: -100, 39, -51, 9
-------------------------------------------------------------------------------------
Steps:
1. Hair 3.
2. Mask 17. [-100s]
3. Mask 21. [-100y 100s]
4. Mask Design 39 [-100y 100s]
5. Face Paints 83, 85, 45, 27, 30. [-100y 100s]
6. Socks 1. [-20x 100y 0s 39L]
7. Socks 16.
8. Shoes 23.
9. Tops 4. Tucked. [40s]
10. Tops 5. Skin tight. Pattern 45. [70x 100y 45s 45L]
11. Bottoms 13. [85x -35y -20s]
12. 6 x Torso symbol 103. Max scale and rotate. Place them above and around his waist to form the shirt. [White]
13. 2 x Torso symbol 142. H-scale down once and use them to form his eyes. Place them on his pecs, any lower and it would be distorted as it will be on his abs. [White]
14. 2 x Torso symbol 143. H-scale down once and place them on the white balls. [Black]
15. 2 x Torso symbol 97. V-scale down once and place them in the white balls to form the iris. [-15x 100y 20s]
16. 2 x Torso lettering (Sign “.” From 1/7), it’s the full stop. Max scale and place them in the middle of the blue iris. [Black]
17. 2 x Torso lettering (Sign “E” from 2/7), it’s the one on the bottom row. H-scale up once and rotate. Place them as his eye lashes. [Black]
18. Move the 2 previous torso letterings below all the other symbols.
19. Torso symbol 111. H-scale down twice and move it down to form his nose. [Black]
20. Move torso symbol 111 behind all the other symbols.
21. Torso symbol 97. Rotate and H-scale down twice. Move it down to form the bottom of his mouth. [-100x -40y 5s]
22. Torso symbol 138. Smallest size. Rotate once. Move it to the right side of his mouth. (Your right). [-100x -40y 5s]
23. Torso symbol 138. Smallest size. Rotate 3 times. Move it to the left side of his mouth. (Your left). [-100x -40y 5s]
24. 2 x Torso lettering (Alphabet “.” From 1/17), it’s the full stop. V-scale up once and H-scale down once. Use them to form his teeth. [White]
25. Torso lettering (Sign “.” From 1/7), it’s the full stop. H-scale up once and V-scale up once. Use this to form his tongue. [100x -40y 40s]
26. Head symbol lettering. (Alphabet “o” from 2/17). H-scale down once and place it as high as possible, in the middle of his head.
27. 5 x Head symbol 103. Max V-scale, smallest H-scale. Place 3 of them vertically on his face and 2 of them horizontally to form a “+” shape.
28. 2 x Torso symbol 98. Max H-scale and smallest V-scale. Use them to form the bottom of the anchor. Remember to rotate one of them.
29. 2 x Torso lettering (“<” from Sign 1/7). H-scale down twice and rotate. Use them to form the collar of his shirt. [Black]
30. Torso lettering (“v” from Alphabet 2/7). Smallest size. Move it down to form the knot of the tie. [Red]
31. Torso symbol 99. Smallest size. Move it below the previous symbol to complete the tie. [Red]
#2
Posted 15 December 2008 - 08:53 AM
That really is without a shadow of a doubt the greatest CAW I have ever seen!
#3
Posted 15 December 2008 - 08:58 AM
When I get the game for 360, I'll be making this XD
#4
Posted 15 December 2008 - 09:02 AM
I'm gonna try to make this for PS2! Surely there isn't that much of a difference. I hope not anyway, cuz Spongebob would kick some major butt in WWE! The guy that made this is truley a great CAW maker.
#5
Posted 15 December 2008 - 10:47 AM
This is simply the Greatest CAW of CAW's. This guy would be an automatic Gold member.
#6
Posted 15 December 2008 - 11:24 AM
:woot: maaaan simply tight. 10 outta 10.
Edited by mighty1, 15 December 2008 - 11:24 AM.
#7
Posted 15 December 2008 - 12:17 PM
Theres only 31 layers, All systems are go go.
He is getting made, JUST so I can kick him in the balls 9 times and land some sweet chin music :thumbsup:
He is getting made, JUST so I can kick him in the balls 9 times and land some sweet chin music :thumbsup:
#8
Posted 20 December 2008 - 06:55 AM
Tornado, on Dec 15 2008, 09:17 PM, said:
Theres only 31 layers, All systems are go go.
He is getting made, JUST so I can kick him in the balls 9 times and land some sweet chin music :thumbsup:
He is getting made, JUST so I can kick him in the balls 9 times and land some sweet chin music :thumbsup:
Its 31 layers without the (skin tone,eye type,...)so u only can create him in 360 but u can skip some layers
#9
Posted 20 December 2008 - 09:01 AM
So making this for the PS3
#10
Posted 24 December 2008 - 08:30 PM
Amazing creation!!!!!!
#11
Posted 25 December 2008 - 04:44 PM
Im still wondering how the hell did he create that, i mean its not exactly square but what more can we ask for, im going to create this, get it to 100 and give it Ortons moveset
#12
Posted 25 December 2008 - 04:54 PM
Best.......CAW....Ever.....[/comic book guy. I could imagine his finishers lol Krabby Kick (Punt) and Bikini Bottom (Rock Bottom) lol