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Layer limitation psp svr2011


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#1 doiches

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Posted 25 January 2011 - 08:48 PM

Hi everyone this is my first post in this forum so i apologize if stg goes wrong =)
My question is if anyone knows how to kack the layer limitation in the svr2011 psp Nstc verison? In case which code i should use ? Thanks.

#2 undertaker ba

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Posted 04 May 2011 - 01:01 PM

I am not quire sure if they have been released or not, but the layer ID Modifiers usually allow more then the limit on the PSP. I think that limit is increased to the max the PS2 and other systems have. However after i think 16 layers then 17th layer to 32nd layer has to be hacked in first using codes.

#3 WCWliveson

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Posted 05 May 2011 - 11:43 AM

View Postundertaker ba, on 04 May 2011 - 01:01 PM, said:

I am not quire sure if they have been released or not, but the layer ID Modifiers usually allow more then the limit on the PSP. I think that limit is increased to the max the PS2 and other systems have. However after i think 16 layers then 17th layer to 32nd layer has to be hacked in first using codes.

any idea if there'll be realease there are raw codes available but how do you use them?

#4 SSSidGGG

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Posted 03 October 2011 - 07:47 AM

View PostWCWliveson, on 05 May 2011 - 11:43 AM, said:

View Postundertaker ba, on 04 May 2011 - 01:01 PM, said:

I am not quire sure if they have been released or not, but the layer ID Modifiers usually allow more then the limit on the PSP. I think that limit is increased to the max the PS2 and other systems have. However after i think 16 layers then 17th layer to 32nd layer has to be hacked in first using codes.

any idea if there'll be realease there are raw codes available but how do you use them?

i can help u out with the layer hack but one
question do u have cwcheat plugin installed on ur psp