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Caw Moveset Modifiers Question


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#1 BenoitRules

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Posted 26 December 2010 - 06:02 PM

I have hex editor...but what part are these codes located in?

#2 BenoitRules

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Posted 27 December 2010 - 04:47 PM

Would really like to start testing values....
Anybody know where these are located on the disk?

#3 ret

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Posted 27 December 2010 - 04:54 PM

View PostBenoitRules, on 27 December 2010 - 04:47 PM, said:

Would really like to start testing values....
Anybody know where these are located on the disk?
I don't, i'll tell you if i find them!

#4 ret

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Posted 27 December 2010 - 05:18 PM

Look at my easy entrance modifier post, i'm pretty sure the moveset modifier is just before the entrance of each wrestler.

#5 rlucas1996

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Posted 29 December 2010 - 02:45 PM

you can't add moves in svr 2011 in hex editor codebreaker gameshark anything they patch it up with the pin seletion opition and strong grapple when u try and add a move it turns evey move invisiable and frezes when u select it so don't bother trying i already did

#6 BenoitRules

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Posted 31 December 2010 - 07:43 PM

View Postrlucas1996, on 29 December 2010 - 02:45 PM, said:

you can't add moves in svr 2011 in hex editor codebreaker gameshark anything they patch it up with the pin seletion opition and strong grapple when u try and add a move it turns evey move invisiable and frezes when u select it so don't bother trying i already did
So if I test values on a caw like Big Splash Pin or Modified Schoolboy roll Pin...it turns what invisible?

#7 rlucas1996

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Posted 31 December 2010 - 08:23 PM

View PostBenoitRules, on 31 December 2010 - 07:43 PM, said:

View Postrlucas1996, on 29 December 2010 - 02:45 PM, said:

you can't add moves in svr 2011 in hex editor codebreaker gameshark anything they patch it up with the pin seletion opition and strong grapple when u try and add a move it turns evey move invisiable and frezes when u select it so don't bother trying i already did
So if I test values on a caw like Big Splash Pin or Modified Schoolboy roll Pin...it turns what invisible?
the names turn invisable and when u select it your system freezes

#8 BenoitRules

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Posted 31 December 2010 - 09:23 PM

View Postrlucas1996, on 31 December 2010 - 08:23 PM, said:

View PostBenoitRules, on 31 December 2010 - 07:43 PM, said:

View Postrlucas1996, on 29 December 2010 - 02:45 PM, said:

you can't add moves in svr 2011 in hex editor codebreaker gameshark anything they patch it up with the pin seletion opition and strong grapple when u try and add a move it turns evey move invisiable and frezes when u select it so don't bother trying i already did
So if I test values on a caw like Big Splash Pin or Modified Schoolboy roll Pin...it turns what invisible?
the names turn invisable and when u select it your system freezes
In Create a Moveset or match?
....im not talking about viewing them in Moveset editer that freezes in every game.

Edited by BenoitRules, 31 December 2010 - 09:23 PM.


#9 rlucas1996

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Posted 01 January 2011 - 03:56 PM

View PostBenoitRules, on 31 December 2010 - 09:23 PM, said:

View Postrlucas1996, on 31 December 2010 - 08:23 PM, said:

View PostBenoitRules, on 31 December 2010 - 07:43 PM, said:

View Postrlucas1996, on 29 December 2010 - 02:45 PM, said:

you can't add moves in svr 2011 in hex editor codebreaker gameshark anything they patch it up with the pin seletion opition and strong grapple when u try and add a move it turns evey move invisiable and frezes when u select it so don't bother trying i already did
So if I test values on a caw like Big Splash Pin or Modified Schoolboy roll Pin...it turns what invisible?
the names turn invisable and when u select it your system freezes
In Create a Moveset or match?
....im not talking about viewing them in Moveset editer that freezes in every game.
moveset but u can still use the originalt move set in a match

#10 WVIP

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Posted 01 January 2011 - 10:51 PM

I also tryed a large number of the locked moves and they don't work.

#11 crossface

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Posted 02 January 2011 - 01:06 PM

Damn. The only reason I buy the ps2 version is to hack. Well......PS2 VERSION RIP. THANKS FOR THE MEMORIES

Edited by crossface, 02 January 2011 - 01:06 PM.


#12 WVIP

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Posted 02 January 2011 - 02:43 PM

After all these years they finally crack down on the PS2 hackers....

#13 BenoitRules

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Posted 02 January 2011 - 09:54 PM

View Postcrossface, on 02 January 2011 - 01:06 PM, said:

Damn. The only reason I buy the ps2 version is to hack. Well......PS2 VERSION RIP. THANKS FOR THE MEMORIES
Same here

#14 BenoitRules

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Posted 02 January 2011 - 09:57 PM

View PostWrestling, on 01 January 2011 - 10:51 PM, said:

I also tryed a large number of the locked moves and they don't work.
Which ones?.....Did u try any taunts?

#15 crossface

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Posted 03 January 2011 - 06:59 AM

View PostBenoitRules, on 02 January 2011 - 09:54 PM, said:

View Postcrossface, on 02 January 2011 - 01:06 PM, said:

Damn. The only reason I buy the ps2 version is to hack. Well......PS2 VERSION RIP. THANKS FOR THE MEMORIES
Same here

Well from what I've read I was not feeling the ps2 version of svr2011. They went all "svr07" and took out a ton of moves and some grappling positions. They had it right with svr 2010(which was like HCTP and 06 to me) with a ton of moves(even though some were reanimated) and a "HCTP-like" grappling system. But they went and messed it up. If I do pick it up I was thinking of the 360 version anyway because of the WCW Monday Nitro arena, Lex Luger,Davey Boy,and other "Legend items" from back in my day. There has to be way around this. I dont want the PS2 version to die. But it was only a matter of time just like Madden.

#16 BenoitRules

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Posted 05 January 2011 - 03:38 PM

Knowone knows where these are located in?

#17 WVIP

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Posted 05 January 2011 - 07:01 PM

There might be some hope after all with some of the locked moves. I heard a number of people say that some of the DLC moves are hidden such as Bret Hart's and Chris Masters taunts and the new Backbreaker Masters came with. I don't know for sure though.

#18 BenoitRules

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Posted 09 February 2011 - 12:37 AM

BUMP...... I need this!!

#19 WVIP

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Posted 13 February 2011 - 06:52 PM

BUMP, need this too!

#20 WVIP

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Posted 15 February 2011 - 10:23 PM

What I found so far for CAW 1 Moveset Modifier (NTSC), needs testing though. Help if you can. :thumbsup:

Standard Actions:
10?????? 0000???? - Fighting Stance(Doesn't seem do work)
10?????? 0000???? - Ring In
10?????? 0000???? - Apron Ringside In/Out(Step On Apron)
10?????? 0000???? - Ring Out
10?????? 0000???? - Apron Ring In/Out(On To Apron)
10?????? 0000???? - Apron Ring In/Out(Into The Ring)
10?????? 0000???? - Apron Ringside In/Out(Step Off Apron)
10?????? 0000???? - Taunt {Down}
10?????? 0000???? - Taunt {Left}
10?????? 0000???? - Taunt {Up}
10?????? 0000???? - Taunt {Right}

Special Moves:

Standing:
10?????? 0000???? - Strike Attacks {Square}
10?????? 0000???? - Strike Attacks {(Down) + Square}
10?????? 0000???? - Strike Attacks {(Diagonal Down) + Square}
10?????? 0000???? - Strike Attacks {(Left) + Square}
10?????? 0000???? - Strike Attacks {(Diagonal Up) + Square}
10?????? 0000???? - Strike Attacks {(Up) + Square}
10?????? 0000???? - Strike Attacks {(Right) + Square}

Ground:
106C90?? 0000???? - Strike Attacks {Square}
106C90?? 0000???? - Strike Attacks
106C90?? 0000???? - Grapple Moves Facing Up Upper {R3 Up/Left/Right}
106C90?? 0000???? - Grapple Moves Facing Up Side {R3 Up/Left/Right}
106C90?? 0000???? - Grapple Moves Facing Up Lower {R3 Up/Left/Right}
106C90?? 0000???? - Grapple Moves Facing Down Upper {R3 Up/Left/Right}
106C90?? 0000???? - Grapple Moves Facing Down Side {R3 Up/Left/Right}
106C90?? 0000???? - Grapple Moves Facing Down Lower {R3 Up/Left/Right}

Corner:
106C???? 0000???? - Strike Attacks Groggy Front {Square}
106C???? 0000???? - Strike Attacks Groggy Behind {Square}
106C???? 0000???? - Strike Attacks Running Front {R1 + Square}
106C???? 0000???? - Strike Attacks Running Behind {R1 + Square}
106C???? 0000???? - Strike Attacks Seated {Square}
106C???? 0000???? - Strike Attacks Seated Running {R1 + Square}
106C???? 0000???? - Strike Attacks Top Rope {Square}
106C9021 0000???? - Strike Attacks Top Rope Running {R1 + Square} Works!
106C9022 0000???? - Strike Attacks Top Rope Springboard Works!
106C???? 0000???? - Strike Attacks Tree Of Woe {Square}
106C???? 0000???? - Strike Attacks Tree Of Woe Running {R1 + Square}
106C???? 0000???? - Grapple Moves {R3 Left}
106C???? 0000???? - Grapple Moves {R3 Right}
106C???? 0000???? - Grapple From Behind {R3 Left}
106C???? 0000???? - Grapple From Behind {R3 Right}
106C???? 0000???? - Top Rope Grapple
106C???? 0000???? - Top Rope Grapple Behind
106C???? 0000???? – Seated Corner Grapple
106C???? 0000???? - Tree Of Woe Grapple
106C???? 0000???? - Corner Sprinboard
106C???? 0000???? - Exploder Turnbuckle

Rope:
106C9??? 0000???? - Groggy Against Ropes {R3 Down/Left/Up/Right}
106C9084 0000???? - Springboard Attacks {Square}
106C9086 0000???? - Outside Springboard Attacks {Square}
106C902C 0000???? - Out Of The Ring Dive Attack (Run) {Square}

Apron:
106C902E 0000???? - Strike Attacks To Ring {Square} Works!
106C9036 0000???? - Strike Attacks To Ringside {Square} Works!
106C9030 0000???? - Springboard Attacks To Ring {(L3 Down/Left/Up/Right) + Square} Works!
106C9038 0000???? - Springboard Attacks To Ringside {(L3 Down/Left/Up/Right) + Square}
106C9032 0000???? - Grapple To Ring {R3 Down/Left/Up/Right} Works!
106C903E 0000???? - Grapple To Apron {R3 Down/Left/Up/Right} Works!
106C9040 0000???? - Grapple To Apron Behind {R3 Down/Left/Up/Right}
106C9042 0000???? - Grapple To Apron {R3 Down/Left/Up/Right}
106C9044 0000???? - Grapple To Apron Behind {R3 Down/Left/Up/Right}
106C9082 0000???? - Ground {Square}
106C9080 0000???? - Ground {R3 Down/Left/Up/Right}
106C903A 0000???? - Running To Ringside {Square} Works!
106C903C 0000???? - Running To Apron {Square} Works!

Diving:
106C9028 0000???? - Diving Attack vs Standing Opp. {Square} Works!
106C902A 0000???? - Diving Attack vs Standing Opp. {(R3 Down/Left/Up/Right) + Square}
106C9024 0000???? - Diving Attack vs Downed Opp. {Square}
106C9026 0000???? - Diving Attack vs Downed Opp. {(R3 Down/Left/Up/Right) + Square}

Running:
106C9??? 0000???? - Running Strike {Square + Down/Left/Up/Right}
106C???? 0000???? - Grapple {R3 + Up/Down}
106C???? 0000???? - Grapple {R3 + Left/Right}
106C90?? 0000???? - Grapple From Behind {R3 + Up/Down}
106C90?? 0000???? - Grapple From Behind {R3 + Left/Right}
106C90?? 0000???? - Ground Strikes {Square}
106C905A 0000???? - Irish Whip Rebound {Square}
106C9056 0000???? - Irish Whip Rebound {R3 Down/Up} Works!
106C9058 0000???? - Irish Whip Rebound {R3 Left/Right} Works!
106C905C 0000???? - Irish Whip Rebound {R2 Kick Reversal} Works!
106C905E 0000???? - Irish Whip Rebound {Cross} Works!
106C90C8 0000???? - Pull-Back Attacks {Square}
106C90CA 0000???? - Pull-Back Attacks {R3 Down/Left/Up/Right}

Tag Team:
106C906C 0000???? - Standing Tag Team {R3 Down}
106C906E 0000???? - Standing Tag Team {R3 Left}
106C9070 0000???? - Standing Tag Team {R3 Up}
106C9072 0000???? - Standing Tag Team {R3 Right}
106C9074 0000???? - Corner Tag Team {R3 Down}
106C9076 0000???? - Corner Tag Team {R3 Left}
106C9078 0000???? - Corner Tag Team {R3 Up}
106C907A 0000???? - Corner Tag Team {R3 Right}

Edited by Wrestling, 16 March 2011 - 03:52 PM.


#21 BenoitRules

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Posted 24 February 2011 - 05:07 PM

WOW!!! TY will try some...have you found any more?
And which ones have u already tested?


Tryed
106C905C 0000???? - Grapple From Behind {R3 + Up/Down}
106C905E 0000???? - Grapple From Behind {R3 + Left/Right}
Niether one worked but ducking/leapfrog & kick reversal freezes...thought this would help

Edited by BenoitRules, 24 February 2011 - 06:52 PM.


#22 WVIP

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Posted 24 February 2011 - 08:37 PM

Ground grapples don't work, I tested them yesterday. As everyone knows with the continuing additions of new move positions every year now, it makes it harder and harder to find the right values for each position. I am also thinking the others I found are wrong as well. I will keep testing when I can and no I have not found any other values yet.

#23 BenoitRules

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Posted 24 February 2011 - 08:51 PM

Ok i'll test some more & see what other moveset parts..It will help figure out more move postions.

Where are you looking BTW?
Cause I've searched the disk 1000 times....

#24 lordshakra

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Posted 25 February 2011 - 03:06 PM

View PostBenoitRules, on 24 February 2011 - 08:51 PM, said:

Ok i'll test some more & see what other moveset parts..It will help figure out more move postions.

Where are you looking BTW?
Cause I've searched the disk 1000 times....

So using an hex editor where did you find the moveset values ? I found the move values in misc.pac and can easily find the values, now just need to find the movesets. I am on the PS3, but it should be located in the same place as the PS2.

#25 WVIP

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Posted 25 February 2011 - 07:14 PM

Updated in 20th post. :)

Edited by Wrestling, 28 February 2011 - 05:24 PM.